Happy New Year 2013!
...And the year seems to be off to a good start for me!
I just won the TIGSource Musical Challenge XVIII with the RPG-inspired track "Traveling the Misty Plains".
Hope you enjoy listening, see you around!
Rebooting the VGM article series
Hey fellow composers and game developers,
After being neglectful of my article series „Thoughts on Video Game Music“ for far too long, I've decided to give it a complete overhaul. My goal is to make it an interesting read for both VGM composers who'd like to improve their craft as well as for developers who'd like to get a close look at how composers work.
Some topics I'd like to cover are:
Acquiring freelance jobs/ Promoting yourself / Proper communication / Writing contracts
Equipment and software choices
Mixing and mastering tips (e.g. mastering for mobile devices)
How to analyze and tackle different musical styles, with examples
Applicable music theory
That said, I definitely need your support!
So tell me what topic you're most interested in and what you'd like to read about. It can be any of the items in the list, or something entirely different. Just send me a tweet or take part in the discussion on Gamedev.net and TIGSource – I want this series to be open for your ideas, opinions and experiences.
Many thanks in advance - Let's make something cool happen!
Nice of you to stop by!
I had a great time at this year's FilmSoundHamburg.
I received a generous scholarship from the Hamburg Kreativ Gesellschaft - and got to take MasterClasses with great guys like Jan A.P. Kaczmarek (see picture) and Chris Hülsbeck.
Apart from that I'm working on some awesome game projects right now.
Good things are headed this way.
Also, I'm producing jazzy tunes for an unannounced PC word puzzle game. (I love my job)
News about that soon.
Until then - Cheers!